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Nama Mata Kuliah\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 :\u00a0\u00a0\u00a0 16063406 \/ Grafika Komputer<\/p>\n<p>Jumlah SKS \/ Semseter\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 :\u00a0\u00a0\u00a0 3 SKS \/ III<\/p>\n<p>Mata Kuliah Pra Syarat\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 :\u00a0\u00a0\u00a0 Aljabar Linier<\/p>\n<p>Capaian Pembelajaran Lulusan\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 :<\/p>\n<ol>\n<li style=\"text-align: justify\">Menguasai konsep\u00a0\u00a0 \u00a0dan\u00a0\u00a0 \u00a0teori\u00a0\u00a0 \u00a0dasar\u00a0\u00a0 \u00a0bidang\u00a0\u00a0 \u00a0informatika\u00a0\u00a0 \u00a0Menguasai \u00a0teori\u00a0\u00a0 \u00a0dan<\/li>\n<li style=\"text-align: justify\">penerapan\u00a0\u00a0 \u00a0ilmu\u00a0\u00a0 \u00a0di\u00a0\u00a0 \u00a0bidang\u00a0\u00a0 \u00a0keahlian\u00a0\u00a0 \u00a0komputasi\u00a0\u00a0 \u00a0cerdas\u00a0\u00a0 \u00a0dan \u00a0 visualisasi \u00a0Memiliki \u00a0kreatifitas\u00a0\u00a0 \u00a0dalam\u00a0\u00a0 \u00a0mengembangkan\u00a0\u00a0 \u00a0berbagai \u00a0 alternatif\u00a0\u00a0 \u00a0solusi<\/li>\n<li style=\"text-align: justify\">Mengetahui etika\u00a0\u00a0 \u00a0profesi<\/li>\n<li style=\"text-align: justify\">Mampu bekerjasama<\/li>\n<\/ol>\n<p>Capaian Pemebelajaran Mata Kuliah\u00a0 :<\/p>\n<ol>\n<li style=\"text-align: justify\">Mahasiswa mampu\u00a0\u00a0 \u00a0menjelaskan\u00a0\u00a0 \u00a0dasar-\u00ad\u2010dasar\u00a0\u00a0 \u00a0sistem\u00a0\u00a0 \u00a0grafika\u00a0\u00a0 \u00a0dan \u00a0 graphics\u00a0\u00a0 \u00a0pipeline\u00a0\u00a0 \u00a0dalam \u00a0pustaka\u00a0\u00a0 \u00a0grafika.<\/li>\n<li style=\"text-align: justify\">Mahasiswa mampu \u00a0 mendemonstrasikan \u00a0 program \u00a0 grafik \u00a0 sederhana, \u00a0 berdasarkan<\/li>\n<li style=\"text-align: justify\">Mahasiswa \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0mampu \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0membuat \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0program \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0grafik \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0yang memanfaatkan\u00a0\u00a0 \u00a0\u00a0\u00a0 \u00a0World\u00a0\u00a0 \u00a0Windows\u00a0\u00a0 \u00a0dan\u00a0\u00a0 \u00a0Viewport.<\/li>\n<li style=\"text-align: justify\">Mahasiswa\u00a0mampu\u00a0\u00a0 \u00a0membuat\u00a0\u00a0 \u00a0program\u00a0\u00a0 \u00a0aplikasi\u00a0\u00a0 \u00a0grafik\u00a0\u00a0 \u00a0interaktif \u00a0 sederhana.<\/li>\n<li style=\"text-align: justify\">Mahasiswa mampu\u00a0\u00a0 \u00a0menjelaskan\u00a0\u00a0 \u00a0vector\u00a0\u00a0 \u00a0tools.<\/li>\n<li style=\"text-align: justify\">Mahasiswa \u00a0 mampu \u00a0 menjelaskan \u00a0 \u00a0konsep \u00a0geometri, \u00a0representasi, dan transformasi \u00a0objek.<\/li>\n<li style=\"text-align: justify\">Mahasiswa \u00a0 mampu \u00a0 \u00a0membuat \u00a0 program \u00a0 \u00a0grafik \u00a0 yang \u00a0 melibatkan \u00a0 konsep \u00a0 transformasi<\/li>\n<li style=\"text-align: justify\">Mahasiswa \u00a0mampu \u00a0 menjelaskan \u00a0konsep pemodelan objek \u00a0menggunakan Polygonal<\/li>\n<li style=\"text-align: justify\">Mahasiswa mampu \u00a0 menjelaskan \u00a0 konsep \u00a0 hirarki \u00a0 dalam \u00a0 pemodelan \u00a0 objek \u00a0 2D \u00a0 dan \u00a03D.<\/li>\n<li style=\"text-align: justify\">Mahasiswa mampu\u00a0\u00a0 \u00a0menerapkan\u00a0\u00a0 \u00a0konsep\u00a0\u00a0 \u00a03D\u00a0\u00a0 \u00a0viewing\u00a0\u00a0 \u00a0ke\u00a0\u00a0 \u00a0dalam\u00a0\u00a0 \u00a0program<\/li>\n<li style=\"text-align: justify\">Mahasiswa \u00a0mampu\u00a0\u00a0 \u00a0menerapkan\u00a0\u00a0 \u00a0konsep\u00a0\u00a0 \u00a0rendering\u00a0\u00a0 \u00a0ke\u00a0\u00a0 \u00a0dalam\u00a0\u00a0 \u00a0program\u00a0\u00a0 \u00a0grafik.<\/li>\n<li style=\"text-align: justify\">Mahasiswa \u00a0mampu\u00a0\u00a0 \u00a0menjelaskan\u00a0\u00a0 \u00a0konsep\u00a0\u00a0 \u00a0raster\u00a0\u00a0 \u00a0display.<\/li>\n<li style=\"text-align: justify\">Mahasiswa mampu\u00a0\u00a0 \u00a0menerapkan\u00a0\u00a0 \u00a0konsep\u00a0\u00a0 \u00a0penggambaran\u00a0\u00a0 \u00a0kurva\u00a0\u00a0 \u00a0dan\u00a0\u00a0 \u00a0permukaan\u00a0\u00a0 \u00a0ke dalam program grafik<\/li>\n<\/ol>\n<table width=\"650\">\n<thead>\n<tr>\n<td width=\"205\"><strong>POKOK BAHASAN<\/strong><\/td>\n<td width=\"246\"><strong>ALAT\/BAHAN\/SUMBER BELAJAR<\/strong><\/td>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td width=\"205\">Dasar-\u00ad\u2010dasar\u00a0\u00a0 \u00a0sistem\u00a0\u00a0 \u00a0grafika\u00a0\u00a0 \u00a0dan\u00a0\u00a0 \u00a0pemrograman\u00a0\u00a0 \u00a0grafika\u00a0\u00a0 \u00a0menggunakan\u00a0\u00a0 \u00a0pustaka\u00a0\u00a0 \u00a0grafika\u00a0\u00a0 \u00a0(OpenGL\u00a0\u00a0 \u00a0dan\u00a0\u00a0 \u00a0Direct3D),<\/td>\n<td width=\"246\">LCD <em>Projector<\/em>, Laptop \/ &#8211; \/ FS\u00a0 \u00a0\u00a0Hill\u00a0\u00a0 \u00a0Jr,\u00a0\u00a0 \u00a0\u201cComputer\u00a0\u00a0 \u00a0Graphics\u00a0\u00a0 \u00a0using\u00a0\u00a0 \u00a0OpenGL\u201d.<\/td>\n<\/tr>\n<tr>\n<td width=\"205\">World\u00a0\u00a0 \u00a0window\u00a0\u00a0 \u00a0dan\u00a0\u00a0 \u00a0viewport<\/td>\n<td width=\"246\">LCD <em>Projector<\/em>, Laptop \/ &#8211; \/ . \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Edward \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Angel, \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0\u201cInteractive \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Computer \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Graphics: \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0A \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Top-\u00ad\u2010Down\u00a0\u00a0 \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Approach \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Using\u00a0\u00a0 \u00a0OpenGL\u201d,\u00a0\u00a0 \u00a0Sixth\u00a0\u00a0 \u00a0Edition,\u00a0\u00a0 \u00a0Pearson\u00a0\u00a0 \u00a0International\u00a0\u00a0 \u00a0Inc,\u00a0\u00a0 \u00a02012.<\/td>\n<\/tr>\n<tr>\n<td width=\"205\">Vector\u00a0\u00a0 \u00a0tool<\/td>\n<td width=\"246\">LCD <em>Projector<\/em>, Laptop \/ &#8211; \/ Edward \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Angel, \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0\u201cInteractive \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Computer \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Graphics: \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0A \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Top-\u00ad\u2010Down\u00a0\u00a0 \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Approach \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Using\u00a0\u00a0 \u00a0OpenGL\u201d,\u00a0\u00a0 \u00a0Sixth\u00a0\u00a0 \u00a0Edition,\u00a0\u00a0 \u00a0Pearson\u00a0\u00a0 \u00a0International\u00a0\u00a0 \u00a0Inc,\u00a0\u00a0 \u00a02012.<\/td>\n<\/tr>\n<tr>\n<td width=\"205\">\u00a0Transformasi<\/td>\n<td width=\"246\">LCD <em>Projector<\/em>, Laptop \/ &#8211; \/ Edward \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Angel, \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0\u201cInteractive \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Computer \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Graphics: \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0A \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Top-\u00ad\u2010Down\u00a0\u00a0 \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Approach \u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Using\u00a0\u00a0 \u00a0OpenGL\u201d,\u00a0\u00a0 \u00a0Sixth\u00a0\u00a0 \u00a0Edition,\u00a0\u00a0 \u00a0Pearson\u00a0\u00a0 \u00a0International\u00a0\u00a0 \u00a0Inc,\u00a0\u00a0 \u00a02012.<\/td>\n<\/tr>\n<tr>\n<td width=\"205\">Polygonal\u00a0\u00a0 \u00a0Mesh,\u00a0\u00a0 \u00a0Pemodelan\u00a0\u00a0 \u00a0hirarki,<\/p>\n<p>&nbsp;<\/td>\n<td width=\"246\">LCD <em>Projector<\/em>, Laptop \/ &#8211; \/ . \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Frank \u00a0\u00a0 \u00a0Luna, \u00a0\u00a0 \u00a0\u201cIntroduction \u00a0\u00a0 \u00a0to \u00a0\u00a0 \u00a03D \u00a0\u00a0 \u00a0Game\u00a0\u00a0 \u00a0 Programming \u00a0\u00a0 \u00a0with \u00a0\u00a0 \u00a0DirectX\u00a0\u00a0 \u00a0 11\u201d, \u00a0\u00a0 \u00a0Mercury\u00a0\u00a0 \u00a0Learning\u00a0\u00a0 \u00a0&amp;\u00a0\u00a0 \u00a0Information,\u00a0\u00a0 \u00a02012.<\/td>\n<\/tr>\n<tr>\n<td width=\"205\">Viewing,\u00a0\u00a0 \u00a0Rendering,\u00a0\u00a0 \u00a0Raster\u00a0\u00a0 \u00a0display<\/td>\n<td width=\"246\">LCD <em>Projector<\/em>, Laptop \/ &#8211; \/ Jason \u00a0Zink,\u00a0\u00a0 \u00a0\u201cPractical\u00a0\u00a0 \u00a0Rendering\u00a0\u00a0 \u00a0and\u00a0\u00a0 \u00a0Computation\u00a0\u00a0 \u00a0with\u00a0\u00a0 \u00a0Direct3D\u201d,\u00a0\u00a0 \u00a0A\u00a0\u00a0 \u00a0K\u00a0\u00a0 \u00a0Peters,\u00a0\u00a0 \u00a02011.; . \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0Frank \u00a0\u00a0 \u00a0Luna, \u00a0\u00a0 \u00a0\u201cIntroduction \u00a0\u00a0 \u00a0to \u00a0\u00a0 \u00a03D \u00a0\u00a0 \u00a0Game\u00a0\u00a0 \u00a0 Programming \u00a0\u00a0 \u00a0with \u00a0\u00a0 \u00a0DirectX\u00a0\u00a0 \u00a0 11\u201d, \u00a0\u00a0 \u00a0Mercury\u00a0\u00a0 \u00a0Learning\u00a0\u00a0 \u00a0&amp;\u00a0\u00a0 \u00a0Information,\u00a0\u00a0 \u00a02012.<\/td>\n<\/tr>\n<tr>\n<td width=\"205\">Kurva\u00a0\u00a0 \u00a0dan\u00a0\u00a0 \u00a0permukaan<\/td>\n<td width=\"246\">LCD <em>Projector<\/em>, Laptop \/ &#8211; \/ Donald \u00a0\u00a0\u00a0\u00a0 \u00a0Hearn \u00a0\u00a0\u00a0\u00a0 \u00a0and \u00a0\u00a0\u00a0\u00a0 \u00a0M. \u00a0\u00a0\u00a0\u00a0 \u00a0Pauline \u00a0\u00a0\u00a0\u00a0 \u00a0Baker, \u00a0\u00a0\u00a0\u00a0 \u00a0\u201cComputer \u00a0\u00a0\u00a0\u00a0 \u00a0Graphics \u00a0\u00a0\u00a0\u00a0 \u00a0with \u00a0\u00a0\u00a0\u00a0 \u00a0OpenGL\u201d, \u00a0\u00a0\u00a0\u00a0 \u00a03rd\u00a0\u00a0 \u00a0Edition.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><a href=\"https:\/\/itats.ac.id\/teknikinformatika\/wp-content\/uploads\/sites\/14\/2016\/09\/SILABUS-16063406-Grafika-Komputer.pdf\" target=\"_blank\">Download Silabus<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>SILABUS MATA KULIAH Program Studi \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 :\u00a0\u00a0\u00a0 Teknik Informatika Kode \/ Nama Mata Kuliah\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 :\u00a0\u00a0\u00a0 16063406 \/ Grafika Komputer Jumlah SKS \/ Semseter\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 :\u00a0\u00a0\u00a0 3 SKS \/ III Mata Kuliah Pra Syarat\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 :\u00a0\u00a0\u00a0 Aljabar Linier Capaian Pembelajaran Lulusan\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 : Menguasai konsep\u00a0\u00a0 \u00a0dan\u00a0\u00a0 \u00a0teori\u00a0\u00a0 \u00a0dasar\u00a0\u00a0 \u00a0bidang\u00a0\u00a0 \u00a0informatika\u00a0\u00a0 \u00a0Menguasai \u00a0teori\u00a0\u00a0 \u00a0dan penerapan\u00a0\u00a0 \u00a0ilmu\u00a0\u00a0 \u00a0di\u00a0\u00a0 \u00a0bidang\u00a0\u00a0 \u00a0keahlian\u00a0\u00a0 \u00a0komputasi\u00a0\u00a0&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"footnotes":""},"categories":[44],"tags":[67,68,69,70],"class_list":["post-458","post","type-post","status-publish","format-standard","hentry","category-silabus","tag-grafika-komputer","tag-opengl","tag-vector-tool","tag-viewport"],"_links":{"self":[{"href":"https:\/\/itats.ac.id\/teknikinformatika\/wp-json\/wp\/v2\/posts\/458","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/itats.ac.id\/teknikinformatika\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/itats.ac.id\/teknikinformatika\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/itats.ac.id\/teknikinformatika\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/itats.ac.id\/teknikinformatika\/wp-json\/wp\/v2\/comments?post=458"}],"version-history":[{"count":0,"href":"https:\/\/itats.ac.id\/teknikinformatika\/wp-json\/wp\/v2\/posts\/458\/revisions"}],"wp:attachment":[{"href":"https:\/\/itats.ac.id\/teknikinformatika\/wp-json\/wp\/v2\/media?parent=458"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/itats.ac.id\/teknikinformatika\/wp-json\/wp\/v2\/categories?post=458"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/itats.ac.id\/teknikinformatika\/wp-json\/wp\/v2\/tags?post=458"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}